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- textures/glass/rnd_frms2light
- {
- surfaceparm nolightmap
-
- surfacelight 1500
- qer_editorimage textures/glass/rnd_frms2.tga
- q3map_surfacelight 1500
- {
- map textures/glass/rnd_frms2.tga
- }
- }
-
-
- // pete
- textures/glass/rnd_ledm
- {
- surfaceparm nolightmap
- surfaceparm trans
- surfaceparm alphashadow
- qer_trans 0.5
- qer_editorimage textures/glass/rnd_ledm1.tga
- {
- map textures/glass/rnd_ledm1.tga
- blendFunc GL_ONE GL_ONE
- rgbGen identity
- }
- {
- map textures/glass/rnd_ledm2.tga
- blendFunc GL_ZERO GL_SRC_COLOR
- rgbGen identity
- }
- }
-
- // pete -- more transparent version
- textures/glass/rnd_ledm2
- {
- surfaceparm nolightmap
- surfaceparm trans
- qer_trans 0.5
- qer_editorimage textures/glass/rnd_ledm1a.tga
- {
- map textures/glass/rnd_ledm1a.tga
- blendFunc GL_ONE GL_ONE
- rgbGen identity
- }
- {
- map textures/glass/rnd_ledm2.tga
- blendFunc GL_ZERO GL_SRC_COLOR
- rgbGen identity
- }
- }
-
-
- //glass window alpha Steve H
- textures/glass/window01sh
- {
- qer_editorimage textures/glass/window01sh.tga
- surfaceparm trans
- {
- map textures/glass/window01sh.tga
- blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
- }
- {
- map $lightmap
- blendfunc filter
- rgbGen identity
- }
- }
-
- //glass window alpha Steve H
- textures/glass/window02sh
- {
- qer_editorimage textures/glass/window02sh.tga
- surfaceparm trans
- {
- map textures/glass/window02sh.tga
- blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
- }
- {
- map $lightmap
- blendfunc filter
- rgbGen identity
- }
- }
-
- //glass window alpha Steve H
- textures/glass/window03sh
- {
- qer_editorimage textures/glass/window03sh.tga
- surfaceparm trans
- {
- map textures/glass/window03sh.tga
- blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
- }
- {
- map $lightmap
- blendfunc filter
- rgbGen identity
- }
- }
-
- //glass pane alpha Steve H
- textures/glass/glass_pane1sh
- {
- qer_editorimage textures/glass/glass_pane1sh.tga
- surfaceparm trans
-
- {
- map textures/glass/glass_pane1sh.tga
- blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
- alphafunc gt0
- }
- {
- map $lightmap
- blendfunc filter
- rgbGen identity
- }
- }
-
- //glass flat milky alpha Steve H
- textures/glass/glass_flatmilky1sh
- {
- qer_editorimage textures/glass/glass_flatmilky1sh.tga
- surfaceparm trans
-
- {
- map textures/glass/glass_flatmilky1sh.tga
- blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
- alphafunc gt0
- }
- {
- map $lightmap
- blendfunc filter
- rgbGen identity
- }
- }
-
- //Ice alpha Steve H
- textures/natural/ice_1
- {
- qer_editorimage textures/natural/ice_1.tga
- surfaceparm trans
- {
- map $lightmap
- blendfunc filter
- rgbGen identity
- }
- {
- map textures/natural/ice_1.tga
- blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
- }
- }
-
- //Ice alpha Steve H
- textures/natural/ice_2
- {
- qer_editorimage textures/natural/ice_2.tga
- surfaceparm trans
- {
- map $lightmap
- blendfunc filter
- rgbGen identity
- }
- {
- map textures/natural/ice_2.tga
- blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
- }
- }
-
- //king sceptre
- models/weapons/king_sceptre
- {
- qer_editorimage models/weapons/king_sceptre.tga
- surfaceparm trans
- {
- map $lightmap
- blendfunc filter
- rgbGen identity
- }
- {
- map models/weapons/king_sceptre.tga
- blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
- alphagen dot 1 0
- }
- {
- map textures/testliq/bw_top.tga
- blendfunc gl_src_alpha gl_one_minus_src_alpha
- alphagen constant .2
- tcgen environment
- }
- }
-
- textures/queen/keep_window03
- {
- qer_editorimage textures/queen/keep_window03.tga
- {
- map $lightmap
- rgbGen identity
- }
- {
- map textures/queen/keep_window03.tga
- blendfunc filter
- rgbGen identity
- }
- {
- map textures/queen/keep_window04.tga
- blendfunc add
- rgbGen wave sin 0.6 0.4 0.5 .25
- }
- }
-
- textures/queen/keep_window03a
- {
- qer_editorimage textures/queen/keep_window03a.tga
- {
- map $lightmap
- rgbGen identity
- }
- {
- map textures/queen/keep_window03a.tga
- blendfunc filter
- rgbGen identity
- }
- {
- map textures/queen/keep_window04a.tga
- blendfunc add
- rgbGen wave sin 0.6 0.4 0.5 .25
- }
- }
-
- textures/queen/keep_brick2_4sh
- {
- qer_editorimage textures/queen/keep_brick2_4sh.tga
- {
- map $lightmap
- rgbGen identity
- }
- {
- map textures/queen/keep_brick2_4sh.tga
- blendfunc filter
- rgbGen identity
- }
- {
- map textures/queen/keep_brick2_4ash.tga
- blendfunc add
- rgbGen wave sin 0.6 0.2 0.5 .25
- }
- }